

The game play is pretty much traditional turn-based JRPG action through and through. Needless to say, Ryfia is special, she has the power to control these naturally occurring storms that take the form of luminous rain, called “ley squalls”. But, when has cliché ever stopped me before? Sorry, just had to point that out. That is a very cliché plot development and a very cliché name for a female JRPG character (reminds me of Rydia, of Final Fantasy fame). Naturally, the people of Meridian have soldiers to keep these dragons at bay as much as possible, so when a flock of them heads to the empire’s capital, those soldiers are sent out, which includes our main character L’Arc, as well as his friend Alf (like the alien?).ĭuring the ensuing battle, L’Arc ends up near death’s door, but is unsurprisingly saved by a girl named Ryfia. When one of these beasts is killed, it creates a huge explosion that poisons the surrounding area. These guys fly around Meridian in huge flocks and cause all sorts of mischief. In the Meridian Empire there are huge monsters called “containment dragons”.

Let’s take a look at the story and philosophy behind the game design a bit, shall we? Needles to say, Arc Rise Fantasia has a lot going for it right from the beginning. The game’s director, Hiroyuki Kanemaru, was both a script director and level designer for Namco’s Tales Studio, with credits that include possibly one of the greatest games in that franchise ever – Tales of Symphonia.

Just those five titles create an impressive array of quality work. You know what else is cool about Arc Rise Fantasia? There is some great talent involved in the game, such as musical director Yasunori Mitsuda, who worked on, among other titles, Chrono Trigger, Chrono Cross, Shadow Hearts, Shadow Hearts: Covenant and Xenogears. Yes, those are the same guys who brought us the Luminous Arc franchise, so this is going to be great, right? Both those are true about Ignition’s upcoming Wii RPG Arc Rise Fantasia, which was developed by Imageepoch and Marvelous Entertainment.

